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One Year One, Axis & Allies 1942 Online is in better shape, but can't escape the table-top game's legacy issues

Mon Aug 03, 2020 9:49 am

Axis & Allies is a classic. Originally published by Nova Game Designs in 1981, and taken up by Milton Bradley in 1984, it would go on to become one of...

http://www.wargamer.com/articles/axis-a ... -gameplay/

RogerCoop
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Mon Aug 03, 2020 11:52 pm

For a much better implementation of Axis & Allies, see https://triplea-game.org/. All versions of A&A implemented with decent AI. Also many scenarios not from the boardgame.

Aeneas137
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Joined: Sun Nov 01, 2020 7:07 pm

Sun Nov 01, 2020 7:13 pm

Good review. I understand your point about having other editions and setup options, but it is called A&A 1942, after all. It makes more sense for Beamdog to finish this game and then use the engine to release all of the other editions as separate games for more income. I can't argue with that business model. After all, a guy's gotta eat. They would deserve it, too. I only paid $10 for this game on sale. I would easily pay $10-20 for each new edition, especially Anniversary and 1940 Europe + Pacific 2nd Edition (imagine buying them both to gain the combined map--I own them but have never been able to get 6 players together for 18 hours to play it).

I've been playing since 1984 and was never "in love" with A&A, but I enjoyed playing with friends. In the early 90s, when the only edition besides the original was the unofficial "World at War" mod, it was a regular Friday night event. I hardly ever won against my friend's dad who was the reincarnated Rommell, apparently.

Thank you for recommending TripleA. I'll check it out! Looks cool!

    

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