What is the MTG Edge of Eternities release date? The fourth major Magic: The Gathering release of 2025 takes us to a whole new setting: space! That's right, it's a Magic space opera, featuring high-tech ships, fascinating planets, and graceful void beasts. You can see all the latest spoilers and news for this space fantasy release down below.
To see where Edge of Eternities fits in the overall calendar, you should check out the MTG release schedule. If you hadn't heard, 2025's final mystery Universes Beyond set is confirmed as MTG Avatar The Last Airbender - click that link for all the latest info.
MTG Edge of Eternities release date
MTG Edge of Eternities releases on August 1, 2025. That's the global release date, when it'll be on the shelves available to buy at all retailers, but the truly keen will be able to get their hands on the cards a little earlier.
That's because Local Game Stores run prerelease events the week before a new MTG set releases. So the first day that Edge of Eternities cards will actually be purchasable is July 25, at prerelease.
Spoiler season began on July 8, and is at full force right now. In fact, we're nearing the end - every single Edge of Eternities card will have been revealed by July 18.
MTG Edge of Eternities spoilers and mechanics
Here are the hottest new Edge of Eternities spoilers, as well as the new mechanics and themes they reveal for the set.
First up, we have Tezzeret, Cruel Captain, now apparently living his best 'true neutral' life as a colorless MTG planeswalker. This card, as we've already commented, has the potential to be incredibly strong in the right deck or format.
In a space fantasy setting like this one, characters tend to hop from planet to planet like nobody's business, and to portray all these planetary plains and stellar swamps, Edge of Eternities has a 'lands' theme. That comes in the form of a bonus sheet, the 'Stellar Sights' collection, which contains famous MTG land cards from across the game's history - some with hefty price tags attached.
It also factors into some notable reprints featured in the set: Edge of Eternities is bringing back the much loved shocklands. Funnily enough, this is the second set of space-themed shocklands we've had, as they also appeared in Unfinity!
We also have some neat new mechanics to examine. The first of these is Spacecraft. These feel a bit like vehicles, but rather than crewing them each turn to activate them and turn them into creatures, you can tap your dudes for charge counters to eventually power them up permanently.
Most have an effect when you play them, and a power once they're fully stationed. Others have two stages, with a power that comes online once they reach a certain threshold. But either way, once they reach their final form, they become big, often flying, creatures.
The next mechanic is Warp. This a typical alternate-cost mechanic that usually lets you play cards for way cheaper. However, permanents don't stick around when you Warp them, they're exiled at the end of the turn, and can be played later for their regular cost. This lets you benefit from a temporary effect, or take advantage of ETB and LTB effects.
Void feels like a much less impactful mechanic. It's basically Riot, but Void gives a spell a different effect if a permanent left the battlefield during the turn you cast it, or if a spell was Warped.
The fourth and final new mechanic in this set is a new token type: Lander tokens. These are a neat form of ramp. You can pay mana and crack a lander token to find a basic land and bring it to the battlefield, tapped.
Finally, we have one of the flagship cards of the set (that isn't actually a spacecraft). Sothera is the black hole around which the setting revolves. In-game, it's a legendary enchantment that slurps up enemy creatures, and when they're all gone, shoots one out on your side with extra +1/+1 counters.
Edge of Eternities Commander decks
MTG Edge of Eternities comes with two Commander precon decks, titled World Shaper and Counter Intelligence. Their MTG color combinations are Black/Red/Green (World Shaper) and Blue/Red/White (Counter Intelligence).
Each deck has one regular commander and one legendary Spaceship that you can pop in the Command zone.
The lead commander for World Shaper is Szarel, Genesis Shepherd. It reveals the deck's theme as classic Jund sacrifice shenanigans, with the extra wrinkle that you'll be killing off your own lands and then replaying them from the grave.
The deck's alternate commander, Hearthull continues that theme, giving you a way to destroy your own lands, and even more benefits for doing so.
Both commanders also help you play more lands to replace those you destroy, and Worldshaper packs in plenty of traditional landfall payoffs, like Omnath and Tireless Tracker.
Counter Intelligence, meanwhile, is lead by Kilo, Apogee Mind, which proliferates when tapped. That'll work well alongside the new Spacecraft mechanic, and the deck is full of different kinds of counters to make the most of it.
The deck's backup commander, Inspirit Flagship Vessel, neatly reveals the deck's subtheme: artifacts. The 99 is packed with artifact creatures and utility artifacts, plus instants and sorceries that reward you for having lots of them.
Deck name | Color combination | Strategy summary |
World Shaper | Black/Red/Green | Playing and Sacrificing lands |
Counter Intelligence | Blue/Red/White | Proliferating counters, artifacts |
We've still a little way to go before Edge of Eternities arrives. Kill the time by perusing the most expensive MTG cards and the best MTG cards in the world.