What is the MTG Final Fantasy release date? The third premier Magic: The Gathering set of 2025 was the crossover with Square Enix's Final Fantasy franchise. There was plenty of ground to cover, with sixteen games all taking place in their own unique fantasy universes, and Wizards hit every single one of them.
Below you'll find the release date for the Magic: The Gathering x Final Fantasy set, as well as other set details and card spoilers. You can also check out the MTG release schedule, to see where Final Fantasy fits in with the rest of 2025's MTG sets.
MTG Final Fantasy release date
The global release date for MTG Final Fantasy was June 13, 2025. That's when it came out in paper form, though it dropped on Arena a couple of days earlier, on June 10. Prerelease dates began - as ever - the week before launch, on June 6: the first chance for fans to get their hands on the Final Fantasy cards.
MTG Final Fantasy set information
Final Fantasy is the first of many Universes Beyond sets with cards that are legal in all formats, from Standard to Legacy. As a result, it's been designed with a lower power level than past UB products, which were built either for Commander or Modern.
It is a full Standard set, however, with its own draft environment and four EDH decks. When it comes to size, Wizards compared the release to MTG Lord of the Rings, which had 281 new cards. In practice, it was even larger, with 309 cards in total.
As well as the regular set, MTG Final Fantasy also had a bonus sheet called 'Through the Ages'. This contains reprints of existing characters and cards with original Final Fantasy concept art. So, for example, above are versions of Sram, Senior Edificer reimagined as Firion and Ragavan as Zidane.
There are 64 of these Through the Ages cards in total, four for each Final Fantasy game.
MTG Final Fantasy spoilers and news
Here are a few choice cards from across the set. At Pax East, a ton of new cards and gimmicks were shown off, from rainbow Chocobos to an absurdly powerful Sephiroth.
Some of the last spoilers shared includeda version of The Gold Saucer that came with a theme-appropriate luck mechanic. Spend two mana and tap the card to gain a Treasure token - but only if you can best a literal coin flip first.
The Final Fantasy set has plenty of infinite combos. Take Sorceress's Schemes, for example. This Sorcery can rescue Instants and Sorceries from your graveyard or even exile, which one Magic fan has already found ways to loop infinitely in the Standard format.
We also saw Cid, a recurring character who's become something of a running joke in the series. He's in every game except the first, and so Wizards has made a Cid card with 15 different arts.
You can have as many Cids in your deck as you like, but only one on the battlefield at a time - as he is a legendary creature. That's okay, though - Cid's buff to artifact creatures and heroes also counts the number of Artificers in your graveyard.
Another oddity, MTG Final Fantasy has a single pair of Meld cards. Fang and Vanille from FFXIII combine to form Ragnarok, a powerful 7/6 Beast Avatar with a lot of keywords and an excellent death trigger. Because its components are both uncommons, this is perfectly achievable in Limited!
In FFXVI, characters didn't just summon Eikons, they became them. Magic represents this with transforming cards, like the one below. Here we see Clive become Ifrit, fighting an opposing creature and then making you loads of mana.
You'll probably be able to use that mana to play your whole hand, but luckily when Ifrit switches back to Clive, you get to redraw. This is also the set's one and only use of the devotion mechanic.
Many of the cards in this set tell awesome stories that hit perfectly if you know the context. For instance, Absolute Virtue was a FFXI boss that was not intended to be killable.
Don't underestimate Final Fantasy players though! A large group of fans managed to take the thing down over the course of more than 24 hours, and then Square Enix patched the game to make the method unusable. In Magic terms, Absolute Virtue gives you protection from all opponents, which means you can't be affected by anything they control until they defeat it.
Another really awesome top-down design is Zenos yae Galvus. This character, never having been bested before, becomes obsessed with defeating the player in FFIV. Reflecting this, when the flip card transforms into its dragon form, it unlocks the ability Burning Chains, which means you win the game when your chosen rival loses it!
While the main focus of this set was obviously cramming in as many important characters as possible, it's not only new cards - there are some choice reprints as well. One of these is Dark Confidant, which, thanks to this set, is re-entering Standard for the first time in close to two decades. We've put together a guide to every reprint you need to know about in the Final Fantasy Commander decks if you'd like to learn more.
The earliest MTG Final Fantasy card spoilers gave us a sneak peek at some of the mechanics and themes for the set. We also found out that this set will be priced as a premium product, with $70 Commander decks and $38 collector boosters.
As for the cards, we saw plenty, from summonable saga creatures to Cactuar that can deal 10,000 damage. Early on, Wizards also shared four MTG Commander precon decks launching alongside the set.
Each deck is themed around a particular Final Fantasy game. You can see the decks' MTG commanders below, but first here's an overview:
Deck | Commander | Game | Color Combo | Theme |
Revival Trance | Terra, Herald of Hope | 6 | Mardu (Red/Black/White) | Graveyard |
Limit Break | Cloud, Ex-SOLDIER | 7 | Naya (Red/White/Green) | Equipment |
Counter Blitz | Tidus, Yuna's Guardian | 10 | Bant (Green/White/Blue) | Counters |
Scions & Spellcraft | Y'shtola, Night's Blessed | 14 | Esper (Blue/White/Black) | Non-creature spells/Life drain |
Terra, Herald of Hope leads the graveyard deck Revival Trance that can quickly assemble a large horde of low-power creatures, perhaps for some aristocrats shenanigans.
Her alt-commander is Celes. She's a wheel-on-a-stick that goes infinite with any Persist creature.
If there's one thing Cloud is known for, it's carrying around the ridiculously oversized Buster Sword. So Cloud's deck, Limit Break, is all about equipment - though as the commander demonstrates, there's also a power-matters subtheme.
Tidus, Yuna's Guardian goes all in on counter shenanigans, moving them around and proliferating. +1/+1 counters obviously feature heavily, but a few other counter types also make the cut in Counter Blitz.
Finally, Y'shtola, Night's Blessed represents the MMO. Her deck, Scions & Spellcraft, is all about draining life by casting big non-creature spells.
As for the main set, one of the main new mechanics was saga creatures. These work pretty seamlessly as a fusion between the two card types. They come in and trigger effects on each turn like a saga, but while they're on the field can also block and attack and behave as normal creatures. Wizards says these will appear at all rarities.
Transforming cards were also a mainstay of the FF release. As the examples above show, these can represent multi-stage boss monsters or a quest and its reward.
Before spoiler season, the official Final Fantasy Twitter account was sharing card spoilers for specific characters on their canonical birthdays. The FFXV character Gladio was shown off on April 2, for instance. This uncommon landfall commander is perhaps not the most exciting card from the set, but the ability to fetch up any land at all is pretty nice.
Before this, Zell was unveiled on March 17. This unusual red card lets you play more lands than usual - but it's not pure ramp, you have to bounce them back to hand again.
For more on the TCG, here's all you need to know about MTG Arena codes and MTG Arena decks. Or, to find out about other sets coming out this year, you can take a look at our guides for Edge of Eternities or Avatar the Last Airbender.