Reviews

From the Wargamer archives
Review

Cactus Throne

28 Jan 2007 0

"Cactus Throne is a straight-ahead, no-frills, no-gimmicks board wargame. In this day and age of flashy components, photo-realistic maps, card-game mechanics, and dice with sides that can go up to 100, it's almost downright nostalgic to punch out counters and chase each other around an unfolded map..."

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Air Assault 101

07 Nov 2006 0

"Air Assault Task Force can be unforgiving to the beginning player (or the advanced player, for that matter). DonÂ’t feel bad. U.S. Army officers train their whole life to fight wars and still get their butts kicked by the OPFOR at places like the Joint Readiness Training Center at Fort Polk , Louisiana . Fighting wars is hard stuff..."

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Review

Warrior Knights

25 Oct 2006 0

The king is dead! Summon the knights and sally forth to claim the throne in Fantasy Flight Games' board game Warrior Knights. Brant Guillory tries his hand at Medieval power politics in his latest review.

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Carriers at War

22 Oct 2006 0

Grab the magnifying glass and a strong cup of coffee. Top secret photos of Matrix Games' remake of Carriers at War have just been faxed in and they're ready for analysis. Head in to the briefing room for a first look at this highly anticipated naval combat title.

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People's Tactics II

19 Sep 2006 0

Take a peek into the ongoing development of this turn-based strategy wargame.

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Recently The Wargamer was invited to Paradox Interactive's New York office to meet the lead designer and creator of the Europa Universalis franchise, Johan Andersson. Read how this latest game is coming along.

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Review

Distant Guns

24 Aug 2006 0

Distant Guns has taken a rarely-visited war and addressed its naval operations on two levels: real-time pausable 3D tactical battles and a strategic campaign. Many have tried this, but very few have succeeded. Will Storm Eagle fare better?

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Review

Bill Trotter dons his general's cap as he commands his troops in battle with this operational-level wargame from Panther Games.

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In our first-ever video interview, The Wargamer's Jim Zabek gets a brief demonstration of the next World at War and learns 2by3's plans for their future titles.

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Fusing computer code calculations with a miniature wargame interface must seem like a match made in wargamersÂ’ heaven, but what does the toy soldier wing of the hobby really think?

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