Warhammer maker Games Workshop is looking to hire a new Scenery Designer to “[create] exciting new scenery kits and Endless Spells” for its flagship fantasy wargame, Warhammer Age of Sigmar, and its skirmisher sibling Warcry, according to a new job advertisement.
The ad, posted on GW’s official careers site, lists no details on working hours or salary. While it specifies the job is based at the Warhammer World offices in Nottingham, UK, there’s no explicit guidance on whether remote or overseas applicants will be considered. The deadline for all applications is midnight UK time (7pm ET) on Sunday, January 9, 2022.
The core of the job is “concepting and making plastic scenery kits”, says GW – but it appears you’ll also be spending a lot of time checking in with “key members of the Warhammer Age of Sigmar Studio” to make sure your fancy new designs are properly lore-appropriate. Hence, applicants are expected to have knowledge of the Age of Sigmar and Warcry games and lore – and must be able to design “architectural scenery” and “organic shapes”, both physically and digitally.
GW says it’ll provide all the necessary training on its own in-house design software, however – as well as instructing you in the specific mystic arts of designing for plastic (as opposed to the filament or resin in your home 3D printer).
The job ad asks applicants for an up-to-date CV and a “letter or video telling us why you want this job”. Examples of previous design work are not actually required – but, since GW writes (in bold type) that “you may wish to submit examples”, we’d say it’s probably advisable to send some.
This Scenery Designer job is the latest in a recent run of new hiring in GW’s creative and game studio teams; just last week we reported on the firm bringing in new miniatures designers for Warhammer: The Old World – and in the last couple of months it’s been seeking people for a Warhammer rules editor job, ‘Eavy Metal painting traineeships, and an IP reviewer position, responsible for lore-checking new Warhammer+ TV shows.