It’s only a couple of days since Ageod released their first DLC for their World War 1 strategic uber-title, To End All Wars, the cunningly named To End All Wars: Breaking the Deadlock. Even though it is so new this hasn’t stopped Wargamer.com stalwart Matthew Flanigan from diving straight into the new scenarios and producing a video of how is getting along. We’d previously commented that the base game where you play the whole war could be a bit intimidating, so let’s see what Matthew thinks about this issue and others as he plays the new release.
Seems to be the season for space games – not that we’re complaining here at wargamer.com – and here is an announcement about StarDrive 2 a turn based 4x game which is to appear on Steam in the near future.
Following yesterday’s dev video diary Paradox have announced that Europa Universalis IV: El Dorado is now shipping. So we can all head off the the New World (although can it be called new for the civilisations that are already there?) and rip each other’s hearts out in bloody sacrifice – or just play the game maybe?
Back in the depths of November 2014 Slitherine released a new fantasy game – Hell – developed by Hunted Cow using Slitherine’s Battle Academy 2 engine; the one also used in Slitherine’s successful Pike and Shot game. As with the latter Hell now moves to the iPad platform.
And now for something a bit different. Not a wargame, maybe not even strictly a strategy game, but the sort of game we know our readers like so we’ll give it some coverage – and it’ll hopefully keep our friends at Paradox happy and they’ll keep sending us review codes (not a hint, honest …). Cities: Skyline is coming soon, and in this press release there is a developer diary video to tell you some things about it. Read on.
I sometimes wonder whether, as a site whose readership whilst definitely at the “grognards” end of the scale is also pretty diverse, whether we pay enough attention to RTS games. Well at the start of the year Chain of Command from BitBunch popped up on the radar and we carried a press release of theirs to bring them to the attention of our community. The game is at an early stage in development which will, hopefully, give us chance to give it coverage through to release and beyond. We start with an interview.
Paradox Interactive’s Europa Universalis series has been an ongoing success for a number of years now, and the latest incarnation, Europa Universalis IV, has spawned a series of expansions that increased the scope of the game dramatically. To date there have been three expansions, and now we are on the brink of the fourth.
In August 2014, a century on from the real war, Ageod released To End All Wars, their strategic game of the whole of World War 1. Now a whole war on the scale of WW1 is a rather daunting affair to say the least and it looks like the folks over at Ageod have realised that this may be a barrier to some when considering the game. Their response has been to create a number of smaller scale scenarios of various parts of the war and release these as an expansion pack.
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